So with the debacle that came of my setting. I decided that I should redesign it using rhino for at least two reasons.
1) My professor was not in the building, so I wanted to be able to send him a digital file that I hoped would be intelligible
2) I need the practice in Rhino software. It helps me if I can connect class learning to an actual project of mine. From this point, I can go back and approach the Crafting in Virtual Space assignments with a fuller appreciation. Essentially, this was getting my hands dirty with brute force methodology. Now, I can learn the finesse.
001: Drawing the basic shape of my setting using OSNAP and TRIM
005: At this point, the backing and the face plate have been treated as one form. Whereas in reality they are two.
006: Employing some redundant surfaces and solids for backing and faceplate construction.
007: I extruded, offset, or trimmend shapes and forms by 1/32" to create the roughed final shapes
008: Changed the render and print color to assist in visual construction at this point. (Still need to figure out how I will print the two, and unite them once that is done.)009: Seeing the object in colors other than gray has enabled me to see where geometries are superfluous or inadequate. I found many places where I simply had a nest of surfaces in lieu of a singular solid structure. In others, such as the image following, the form had excess volume which needed to be trimmed.
This piece is still under design. But I am happy with the progress thus far. Working on it has definitely opened my eyes to the need for more elegant means of modeling. I will be able to go back to better utilize the new commands that I have learnt in class, because I can now better appreciate the the extent of their application
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